By Tony Xu and Lulu Shih
For this Midterm project, my partner and I aim to recreate a Pokemon Battle.
Brainstorming
The goal started out as recreating a Gameboy (video game device). We wanted 5 different parts: A rolling text, the health bar, a Pikachu that faints, a Sylveon that attacks and wins, and an attack effect.
Soon we realized it was too difficult to fit so many intricate parts within a small box (especially since we wanted to recreate the scale as well), and our approach to the health bar took up way too much space. After some discussion, we realized that the idea is too complicated and the allowed fabrication methods doesn’t have the capability to manufacture the design. So we moved on to a simpler design without the health bar.
With this design in mind, we started creating low fidelity prototypes for each different component.
Low Fidelity Proof of Concept
Sylveon’s Jumping Motion
Moonblast (Attack Effect)
Text Box
Note that we didn’t make a low fidelity Pikachu because at this point we have given-up on the idea. However, the Pikachu mechanism is implemented in the last prototype and will be mentioned later.
Design Gear Set to Match Story Board
For the mid-fidelity checkpoint, we decided it’s the most important to finalize our gear plans to make sure all the timing are right. One big decision we made is to have the gears stuck between two layers of walls (as can be seen in the illustrator file there are two rows of finger joints for the walls), both for aesthetic purposes and so they can be held in place better.
Once we had the plan, we printed out acrylic gears because we thought these will be more rigid. Later on we were suggested to replace them with double-layer wooden gears, which is what we used in our final prototype.
By this point, the gears were working really well and smoothly.
A video of the acrylic gears turning really smoothly.
Here we were suggested to switch the gears to double wooden gears, so we redesigned the box (since the thickness of the gears are completely different) and remade the gears for our final high fidelity prototype.
Before we started building the final prototype, Tony had a light bulb moment for the mechanism of Pikachu.
The best thing about this mechanism is that we could just let it rotate the whole time since it won’t interfere with the standing Pikachu. Before this, the biggest difficulty was to slow the rate of rotation down with so little space, but now we didn’t have to slow it down anymore.
High Fidelity Prototype – Gears
In order to ensure smooth movements of the attack effect, Tony also created a metal piece with a wheel on the bottom and bought linear bearings. These can still be seen in the final prototype.
The photo above was taken when we were testing out the center rotating disk. The four holes near the center was used later to add supports to ensure this rotating disk stays horizontal throughout the way. However, before we added this center disk, the more difficult and important thing is to make sure the gears run smoothly.
After a long night of playing around with the gears, we are finally satisfied with the motion of the gears.
The last step was decoration, which was the easiest but also a quite tedious part.
Decoration
Pokemon
First step was to create the Pikachu and Sylveon. This was an easy process. We found png files from Bulbapedia (the Pokemon Wikipedia). We first converted them to svg files online and used that to cut out the outline, then engraved on the photo (we had to make sure we cut through, then engrave to minimize burning marks). We tried different engraving settings, and at the end also decided to engrave the Pikachu on a piece of wood that we sprayed yellow beforehand. We couldn’t do the same for Sylveon since it didn’t have a signature color.
Moonblast
We used the water jet to cut out the Moonblast since this piece had to be really small and really precise in size. Later, we felt like the silver color just didn’t stand out really much and didn’t represent the attack effect really well, so we sand blasted it and spray painted it pink.
Back board
We drew the layers of background in AI. The trees were found on the Nounproject and copy pasted to create the forest feeling. Everything else was hand drawn.
Then these were cut out, spray painted and glued together.
Grass
The grass was also laser cut. The design was to cover up the marks of the finger joints on the top of the prototype, but also to create the pixel, video game feeling.
Then these pieces were glued onto the top alongside with some actual standing pieces of grass.
We also wanted to paint the sides of the box red and white to match the Pokemon ball colors, but we were concerned about spraying into the bearings and other parts, so instead we made an exterior box that covers all the burn marks and some crooked parts (from assembling and dissembling it too much) and spray painted that.
Finally we came to our final build.
Video showing the prototype working.
Cost Estimation
~ 2 sheets of 24” x 32” = $16
~ 1 bottle = $6
~14 = $21
3 = $3
Steel Sheet, vinyl sticker, dowels: negligible
Labor:
2 pers * 50hrs * $7.25/hr/pers = $725
Total Cost: ~$770
(Super expensive but most of it comes from us spending a lot of time figuring things out. Recreated ones will likely cost way less)