Doodlebob!
I knew how to CNC pretty well before this project. I decided to CNC doodlebob using an image I found on google and converting it to vectors in adobe illustrator.
For my first cut everything was fine until the end when the outline was being cut. The tape slipped due to the force and my piece got displaced.
The second cut was also going well until the outline. While making the gcode in carbide create, I chose the default 1/8” bit instead of the hardwood option. This made the step into the material a bit large at .05 and a much slower rpm of 10000 instead of a .035 step and a 24000 rpm.
This made the cut rough and a bit more violent on the thin parts so unfortunately Doodlebob lost an arm.
I adjusted the bit to the correct one and also made the thinner portions thicker by changing the vectors on carbide create.
My third attempt had a tiny chip or 2 in it but was overall was pretty good. I accidentally made the outline just barely too small so I decided to chip and sand off the last layer.
My final attempt was going well until the tape slipped again 🙁
I decided to settle for 1 arm bob.